﻿using System;
using SlimMath;

namespace JamesZhao.Engine
{
    public static class RandomUtils
    {
        private static readonly Random Random = new Random();

        public static int RandInt(int minVal = 0, int maxVal = int.MaxValue)
        {
            return Random.Next(minVal, maxVal);
        }

        public static Vector3 RandOnUnitSphere()
        {
            throw new NotImplementedException();
        }

        public static Vector3 RandInUnitSphere()
        {
            throw new NotImplementedException();
        }
    }
}